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Howard Stearns' Inventing the Future
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We have an industry
Posted By: Stearns
I just turned 44, which kind of sucks, but as they say, it's better than the alternative. I think I've been old for a long long time, but now I have to admit it. Virtual World have been growing up, too, and my feelings are somewhat the same. Despite reports by Gartner and Forrester, articles in the Wall Street Journal, Business Week and Information Week, and even popular press like the LA Times, I still hadn't quite caught on to the idea that
we now have an industry. But when I saw
Christian Renaud's blog, I had to admit that “Virtual Worlds” is an industry category, and I'm in it. None of these articles are about the technology (what I do), but about what people do with it and how businesses make money with it. I guess it's better than the alternative. OK, it's pretty cool, but kind of weird. This stuff isn't household technology or household names yet.
The future is here. It's just not evenly distributed yet. It's an interesting life-span inflection point.
Inventing the Present
Posted By: Stearns
Here is some new-media content about Information Week's Mitch Wagner and Gartner's Steve Prentice vs SL's CFO and even Prokofy Neva. It is mostly about Second Life's power and problems and how that relates to others. Croquet's Qwaq Forums comes up a lot.
You can probably get out of this whatever you're predisposed to. (I took away that
Geoffrey Moore is right.)
Do follow the link from there to the video. It's long and not densely packed, but it is a good tour of the non-technical state of virtual worlds — i.e., the things that matter to most of the world. Ten years from now, this is going to be how archaeologists remember today.
“Who would've thought...it figures”
Posted By: Stearns
John Sundman, friend, founder of Wetmachine and my colleague at
Curl, wrote
some reflections on what went wrong at the two
Rich Internet Application startups he worked for. (One was Curl.) I think his comments are spot-on. Here are some concurring reminisces, and one additional hindsight: we engineers were wrong not realize the deep structural flaw in our position.
[Read More!]
Intel, OLPC, and Croquet
Posted By: Stearns
It is interesting to compare Intel's participation in Croquet vs. the One Laptop Per Child project (
OLPC).
Intel is a corporate member of the
Croquet consortium, along with HP and Qwaq. Intel's CEO Justin Rattner
demonstrated Croquet-based Qwaq Forums during his keynote at the big Intel Developers Forum, and they are
building a joint product with Qwaq. This all makes complete sense for Intel. For example, this week the market research pundits at Forrester released
a report that
says the 3D Internet will be ubiquitous in business in the next few years and that Information & Knowledge specialists should get started now with Qwaq. But there's an even deeper fit specifically for Intel, which does not apply to OLPC.
[Read More!]
eShrek
Posted By: Stearns
eShrek – n. software that is big-business in and of itself. For entertainment purposes only, not business or personal enrichment. (From Old Internet eMail and New Hollywood
Shrek, after Yiddish “shrek” (monster), sometimes with connotations of shlock, shmaltz, shmata, or other short throw-away Yiddish words denoting things not highly regarded.) Compare “crapware.”
i finger gadgets
Posted By: Stearns
Damn, I thought I had found a Christmas gift for my wife that was not a gadget. You may love a gadget. You may tell your friends. You may keep using it for a year. Or not. But to me, a gadget is defined as something you don't immediately replace when it's lost. Gadgets aren't game-changers that permanently alter how you live.
[Read More!]
The Virtual Gets Real
Posted By: Stearns
I figure there is no technology on earth to which the Chief Technical Officer of
Intel Corp doesn't have access. Today he chose to talk about Qwaq and Croquet during his closing keynote address to the
Intel Developer Forum in San Francisco's huge Moscone Center.

[Read More!]
Cred on “The Street”
Posted By: Stearns
Yesterday Lockheed announced that it had bought
Croquet simulations learning company 3D Solve. (3D Solve's founding CTO is
David Smith, who is Chief System Architect for the
Croquet Consortium, and CTO of
Qwaq. Consortium point-man
Julian Lombardi is an advisor.) Being Lockheed, the news was carried by financial folks like
CNN and
Merrill Lynch, but I'm most excited by the release carried by
Gamasutra and
Serious Games Source, which is all about Croquet.
This comes on the heels this week of
Cisco blogs about
Qwaq.
I'm old enough to know that all of this should be taken with a grain of salt. But it certainly ain't
bad news, and it gives a lot of credibility to the Croquet
platform. I hope that Croquet folks around the world are able to make good use of this news in setting up their own projects.
This week I
had posted links to some cool new Croquet project movies, but I missed
this somewhat cold one from 3D Solve.
Can you smell the logic?
Posted By: Stearns
I was petting a cat this week. She was smiling and arching her back and obviously enjoying being alive. Then she suddenly turned and started licking herself, after which she repositioned her neck back under my hand. I realized then that cats don't “decide” to clean themselves. How do they keep track of which spot needs cleaning? Now? A cat's skin must have some distributed chemical mechanism that causes particular areas to itch on some approximate schedule.
[Read More!]
iPhone and the Techno/Business of Artificial Scarcity
Posted By: Stearns
There are a couple of weaknesses is Apple's awesome new iPhone that have technological explanations accepted by the Conventional Wisdom. I'm not buying these stories, and I think there are bad-business factors driving the decisions for memory and third-party applications.
[Read More!]
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