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Intel adapting to OLPC, and graphics accleration on mobiles
My read of
this money.cnn.com article, and the linked presentations for investors, is that Intel's fairly near-term strategy:
- Includes major specific responses to the OLPC. (E.g., a focus on lower cost and marketing in Asia, Africa, and Latin America.) OLPC has changed the game.
- Suggests that graphics acceleration must be included in Intel's products for mobile computing. (E.g., noting that “the most important applications...including Second Life” won't run on a mobile phone, and that the “uncrompromised” “full Internet” has to run on mobiles without delay from when it is available on desktops.)
Nothing to be surprised at, but this is the first time I've seen this officially from Intel.
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